|“||If you're too slow, the Awaker will come to drive you from your dream! You must hurry!||„|
|~ Owl, NiGHTS: Journey of Dreams.|
The Awakers are small, silver ghost-like creatures with blue eyes and tiny arms and feet.
NiGHTS: Journey of Dreams
The Awakers' goal is to wake Will and Helen up and consequently cause a Night Over. Their role is identical to the Alarm Egg's from NiGHTS into Dreams. However, the Awakers act more aggressively. When a visitor enters a Nightopia, they will have a limited time to explore it, as Awakers will eventually spawn out of nowhere and chase them. The Awakers will try to stick themselves on a visitor and if three of them succeed, they will wake the visitor up, causing a Night Over.
The only way to make the Awakers disappear is by dualizing with NiGHTS. The visitors can protect themselves from the the Awakers by tossing blue chips at them, but they will eventually start spawning faster until they become unavoidable.
A small timer on the bottom-right corner of the screen shows the player how much time is left before the Awakers begin to to appear. The player can delay the Awakers by collecting Time Chips, floating clock items that can rewind this timer. Time Chips can be found throughout the levels and sometimes inside treasure chests.
- When the first Awaker appears, it will make the sound of an alarm clock.